In 1998 I used trueSpace to model and render the Grand Staircase. The lighting has
never been done properly so I'm going to use Softimage XSI (Foundation 4.2) to render it in, I
would also like to try the Brazil render but it needs to be further along in the development cycle.

Instead of bring in the old mesh from trueSpace I decided to remodel it in Rhino. From Rhino it will
be exported in obj or iges files to XSI. Below are some of the first test renders in Softimage using
an ambient occluded shader. I have also included some Rhino screen shots.

Titanic's Grand Staircase

5-29-05
As you can see the test render in Softimage is a small sampling of what's modeled in Rhino, I am currently testing iges import into XSI. The test rendering is obj files exported from Rhino.
Ambient occlusion
rendering in xsi

Screen shot in Rhino 3

Top down screen shot in Rhino 3
Screen shot in Rhino 4 WIP
This shows Sporph
command on the railing
6-05-05
6-21-05
11-6-05
Ambient occlusion
rendering in xsi

The columns and the floors are nurbs objects brought into XSI using IGES files, the rest is mesh imported using obj files
Progress Screen shot in Rhino 3
I haven't had to much time to work on it but I did a quick test on a wood shader created in DarkTree
A little more work put into the wood texture,I used a mixture of DarkTree and XSI to created a wood shader with a clear coat finish
11-6-05
11-30-05
7-26-06
Close up of wood
First test rendering in Rhino/Brazil. NOTE: this is an early work in progress 2.0 version. A lot of the functions are not hooked up.
Finally another update on modeling...