|
Ocean
Tutorial
|
||||||
|
Ocean
avi file |
||||||
|
Lets make our objects so follow the seen shots below. You don't have to follow this exactly, it's to give you an idea of the scale of things. The camera is set up over the sea plane looking towards the local light. See bottom of page for settings. After making the sphere you will notice that it is scaled down in the z axis. This is done so the clouds look more real in the distance. The cloud sphere is really big but there are a couple of reasons for this. A smaller sphere would give the clouds a circular look closer to the camera. Lager sphere gives more distance for the ground fog, sure you could make it denser but this would have a negative effect on the island. 33
|
||||||
|
Now you can texture the cloud sphere- color:
plain color Please see image below for settings-same for both channels.
|
||||||
|
The sea textures as follows color:
plain color R:67 G:94 B:131
There is an environmental map used in Reflects Pro that is included with
the zip file. I made this in Bryce.
|
||||||
|
||||||
|
*
plugin
|